Loyalty Tiers and What a Level Costs

A loyalty programme is the only offer that is never activated: points accumulate through play and tiers change by themselves. That is exactly what makes it deceptive — no cost calculation is ever made, because there is no button whose terms would be shown first. This page works out how much turnover a tier represents and which perks are genuinely worth something.

See the operator's loyalty programme

Points are turnover under another name

A programme typically awards one point per twenty euros staked on slots, and fewer on table games. Points are therefore simply turnover expressed in different units. Anyone wanting to know what a tier costs has to convert them back into euros, at which point the picture becomes considerably more concrete.

TierPoints in the exampleEquivalent slot turnoverTypical perk
Entry00 €Point collection, campaign notifications
Second2505000 €A small weekly rebate
Third150030 000 €Higher rebate, faster request handling
Fourth6000120 000 €A named contact, higher payout limits

A hundred and twenty thousand euros of turnover does not mean a loss of that size — the same money circulates many times over. It does mean a very large amount of playing time, which is why the upper tiers are information rather than a target for most players.

Which perks genuinely matter

The rest — badges, titles, anniversary gifts — is decoration. Worth having, never worth playing more for.

Translating a perk into euros

Take a third tier paying an eight per cent weekly rebate against a second tier paying four. On a weekly net loss of 200 euros the difference is eight euros. Over a year that comes to around four hundred euros, which is real money — but only if the play happens at that volume regardless. Raising the pace to reach the tier erases the difference faster than it accrues.

Tiers fall as well as rise

Most programmes attach a maintenance requirement: a level holds only while a certain number of points is collected each period. This is the point at which a programme starts steering behaviour, with sessions extended for the sake of status rather than play. Noticing that the reason to keep going is a table position is a good moment to review the limits on the responsible gambling page.

Points expire and the period restarts

Points are usually tied to a period: they may lapse after six months or reset at the end of a calendar year. That changes the arithmetic, because progress towards a tier is not a one-way road. Six months of collecting followed by a three-month break can leave an account back where it started. Two lines are therefore worth finding before planning any volume: how long the accounting period runs, and whether points expire or partly carry over.

An honest summary

A loyalty programme is not a bonus in the usual sense: it advances no money and adds no wagering. It is a price list rewarding volume that already exists. Regular players collect slow, real value from it, mostly through rebates and payout speed. Occasional players lose nothing — the programme demands no participation and sets no deadlines.

Related guides: Cashback and the net-loss calculation · Reload offers on repeat deposits · Bonus terms clause by clause

← Back to the bonus overview

Other guides in this section

Open a Shokker account